Themed packs of modular, game-ready assets. One cohesive palette and scale per kit, parts that snap together, animatable parts rigged with correct pivots. Every part ships as a GLB, plus a drop-in ES module for three.js.
Every kit shares one palette, one scale and one shape language. Mix any parts and they look like they belong together.
Each part is a clean GLB that drops into three.js, Unity, Godot or Blender, plus an ES module for three.js. No textures to wire up.
Flat-shaded vertex colors on a single material. One draw call per part, tiny files, mobile-friendly.
Lids, wheels, doors and blades are separate named groups with pivots exactly at the hinge or axle.
Checkout opens with the first kit drop. Leave your email and we will let you know.
Each kit is a set of modular low-poly parts. Every part comes as a self-contained ES module (a factory returning a THREE.Group) and as a GLB, plus turntable previews.
Yes. Games, client work, courses, anything. You just cannot resell or redistribute the assets themselves.
Parts that should move (lids, wheels, doors) are separate named groups with pivots at the hinge or axle, so a one-line rotation animates them.
Modules target current three.js (r150+) and use only stable core APIs. The GLB files work with any engine that imports glTF.