One license covers every asset on this site, free and paid. Last updated July 2026.
Use any asset you download here in personal and commercial projects: games, apps, websites, prototypes, videos, client work and products you sell. Modify anything: recolor, remix, decimate, combine, animate. Use them in as many projects as you like, forever. No attribution required, ever.
Resell or redistribute the assets themselves. That means no re-uploading the files (GLB or ES module, original or modified) to other marketplaces, asset packs, template libraries or file-sharing sites, whether free or paid, and no offering them through tools that hand the files to other people. Your game can ship the models inside it; the files as standalone assets stay here.
Free assets need no signup and no purchase. You can download them or hotlink the GLB straight from our CDN into your project. The same license applies: use anywhere, do not redistribute as assets.
A purchase unlocks the asset or kit for your account: every part as a GLB plus a drop-in ES module, with lifetime access to updates of what you bought. The lifetime plan unlocks every kit on the site, current and future. Licenses are per person or per team seat, not transferable by resale.
Every asset ships as a GLB (works in three.js, Unity, Godot, Unreal, Blender and anything that reads glTF) plus an ES module for three.js. Both are covered by the same license.
Questions about an edge case? Ask us before you ship: see the contact note on the privacy page.